It's your hub of operations, a place to return to between missions to communicate with squadmates and see how they're feeling about everything. It's a little smaller than the Normandy, but it serves a similar purpose in terms of narrative and gameplay. The Mass Effect comparisons emerge almost immediately as you're popped into the shoes of Star-Lord and given free reign to explore the Milano. From the two hours I've played, this could be an adventure with a surprising amount of depth. However, Eidos-Montreal has made the game worth caring about thanks to worthwhile dialogue and an ensemble cast that are simultaneously familiar and mysterious. Even if the inspiration wasn't exactly deliberate, a diverse crew of characters aboard a spaceship all housed within an expansive RPG is very Mass Effect, and thus such comparisons were inevitable. From the moment it was revealed, it felt like Guardians of the Galaxy was taking cues from BioWare's iconic space opera, Mass Effect.
0 Comments
Leave a Reply. |